Menu
The Sound Of: Twenty One Pilots – My Blood (Drums Bass Guitar and Synths)
Software
Hello, and welcome to the second video in
this series which is called the sounds
off and today we’re going to be looking
at a song called my blood by 21 pilots
from their latest album trench this song
was incredibly highly requested along
with some other amazing songs which I’ve
checked out and I’m working on right now
but the first thing I’m going to do in
response to some comments is play some
longer sections right now of my
recreation of the song just so that you
know right away what sort of music we’re
going to be recreating and can decide
whether you want to invest your time
into the video or not so without further
ado here you go
so hopefully that gives you an idea of
the sort of soundscape I’m going to be
helping you create in this video I
really connected with the energy in this
song and the soundscape just really
spoke to me a certain way so I’ve mainly
focused on the chorus really looking at
the drums the bass and the synths now
all of the samples all of the serum
presets and the bass guitar the raw stem
and the edited stems will be linked in
the description of this video so if you
want to download them and mess around
with them or use them in your own
productions just make sure that you read
the information that’s attached to those
files and it should be all good but for
now let’s not waste any time and let’s
just get straight into the software and
look at recreating this so the first
thing that we’re going to look at is the
drums in this track and they really
drive the track now in response to some
comments I’ve got I’m going to be
playing more of the track uninterrupted
and I’m also going to be fading the
audio in and out just so it doesn’t
catch anyone by surprise so the drums
start like this just so that we can hear
them in context play them in different
sections of the song
later in the song it sounds like this we
have this ride cymbal is added and then
the drums really switch up in this sort
of break or the second verse here so
let’s take a look at how these were
created now at the start of the song the
initial pattern is fairly simple but
what they’ve decided to do is keep
varying the pattern throughout it’s
something they do they sometimes add an
extra snare they add a little hi-hat
role here and there and it just keeps
the drums really interesting not overly
complicated because the kick and the
snare pattern keeps driving home there’s
always a kick and the snare then a kick
then a snare it’s always very easy to
predict but everything going on around
the kick of the snare changes in almost
every single pattern so let’s take a
look at the samples chosen and why I
chose them so firstly I’m just going to
turn off the processing on the kick and
as usual I have all of my drums going to
an individual track on the mixer then to
a drum buss and then from the drum buss
I also have this simulated room mic that
I’m just going to turn off right now so
that we can really hear the samples
clearly so I started with this kick here
and it’s a kick that’s very full
frequency it’s like very very broad
spectrum you’ve got some low-end in
there you’ve also got a nice top-end
because I know that I’m going to be
distorting this kick and really trying
to make it sound aggressive so I need
something to work with what I’ve done
with the processing on this kick made it
sound a bit louder obviously but I
started by just getting a little bit
more thump out of the low-end because I
wanted to have that low-end attitude
then I saturated it so I just used the
free soft tube saturation knob and this
makes a huge difference to the drums so
I’m just going to play all the drums
together just for context but I’ll be
turning the saturation on and off with
the kick it really just gives it
aggression and attitude just changing
the saturation like this I’ll push it to
the extreme so that you can hear the
effect
that’s too far see five not quite enough
just right and the next thing I did was
use the virtual mix rack because I
wanted to use some EQ and compression
now all of these changes individually
don’t make a big difference but together
they do so the first thing is a low-cut
this is just to remove extreme low end
from the kick 35 Hertz low cut very
simple the next are two stages of EQ I
just used two because I wanted just two
different flavors so I initially I took
some top-end around 8 K and just boosted
it so I’m really too much pull up this
top end a lot of it and then I pulled
out some boxing frequencies around 400
like that I didn’t want that so I took
it out he’s gonna add it a little bit of
low end around 60 now the next EQ also
adds more top end and a little bit more
low end around 60 and then I decided to
add some compression because I just
wanted the kick to jump out at the track
a little bit so I have a very very slow
attack time which lets the start of that
kick really hit through and then it kind
of clamps down on it the kick sort of
hits you a little bit more when the
compressions on and it becomes very
apparent in the context of the whole mix
when I was tweaking all of those things
I wasn’t listening to the kick on its
own otherwise I would have no context to
know whether the kick needed more low
end or more top end so the next thing is
the snare so I’m just going to turn off
the processing and my snare is made up
of three parts if I had one sample that
sounded good I would just have used one
sample but I didn’t so I have a top
snare that sounds like this very clicky
very transient the second snare sounds
like this and I’ve taken away the start
of the sample because I didn’t want it
to be too spiky at the start so it’s
just providing that sort of fullness and
that high end I suppose and then the
bottom snare is similar to the one in
the middle it’s just even more fullness
and a little bit more low-end as well so
all three of them together I think with
all three of them together and the kick
we have a really good interaction
between the kick and the snare and also
the bass line which I’ll just play all
of them together
now you probably notice that usually my
processing is to add punchiness this
case it’s actually the opposite so if
you listen again
sounds very transient with the
processing it’s actually less transient
and more drawn-out this is really to do
with the compression so if I open this
up there is an EQ doing I think
absolutely nothing and then there’s a
compressor here with a fast attack time
so I went to a preset but that I changed
the attack time to make it very fast and
this means that it clamps down on that
transient so you can see the compression
but really if I turn on and off you can
really hear it when there’s no
compression that transient hits through
and really stabs you in the ears with
the compression on it’s more smoothed
out and this is usually the opposite of
what I do the hi-hat in the open hi-hat
are very simple just like this and one
that’s a little bit more of an open
hi-hat they’re both technically open
high hats but the one that’s closed I’ve
taken it from this and I’ve just taken
the out just to kind of reduce that tail
a little bit if I could take it to
extremes you can make a you can make an
open a hi-hat kind of sound like a
closed hi-hat I suppose so just adjusted
the out just a little bit all together
so now I need something to hold all this
together then that’s the compression on
the drum buss and also the room mics or
the simulated room mic I’ll start with
the compression so I’ll just simply play
it with them without and you should be
able you should be able to hear the
difference and with that bass line
there’s a very small increase in level
but the character changed that this
compression makes just seems to make the
drums be capable of sitting on top of
that bass line without poking out too
much is it’s quite a big difference in
my opinion especially if you’re using
headphones or speakers you should hear
it quite quite clearly now I have a
fruity Scent plug-in at the bottom of
this which is sending it to this channel
called room mic I’ve sidechain the
signal to this channel called a room mic
where the room mic on its own it sounds
like this so you can probably hear
what’s going on I have a reverb here
verb suite classics a hundred percent
wet so whichever reverb you have make it
a hundred percent wet try to make it
sound roomy like that and then after the
reverb I have some EQ and compression so
the EQ on its own is mainly a low-cut
here so a low-cut to about 80 just so
there’s not too much mud there and I’ve
taken some high end out I’ve just
generally tried to sculpt the sound to
make it sound quite roomy without
sounding too boxy so I’ve removed some
3-hundred here didn’t want too much of
that and then I’ve compressed it and the
compression just adds a lot of character
and sort of grit to the sound so you can
hear the compressors really pumping in a
very musical wave you can hear it
pulling in and out in time with the
track so you’ll hear that it adds a lot
of width and depth to the drums without
actually removing their punchiness so
I’ll play it with and without and I’ll
play it with the bassline as well
and I just think it’s a really cool way
to add character it’s even just just
blend it in a little bit you know I’m
not overpowering just a little bit and
now I’m just gonna talk about the
variations and the drum patterns
throughout which will naturally lead me
further on through the song so it always
has this kick and snare interaction like
this but in different parts of the song
for instance the second phrase you know
there’s an extra snare at the end the
fourth one it’s two extra high hats and
all these extra little interesting
things that happen around that
fundamental rhythm keep the track really
exciting and really engaging it’s just
extra things added to keep you excited
and to keep you interested and want to
listen to the track the next big switch
up in the drums is when a ride cymbal is
sort of added here so just this here
very simple here I’ve got this sample
here I took this from a free version of
Steven slate drums 5 which I’m using and
I’ll show you more about that later I
just printed it out and I’ve used it
here I’ve used it along with the new EOS
air EQ which I got in the everything
bundle and I was just taming some of the
high end because the cymbal had this
sort of harshness at the top which I
didn’t really like so I’ll just play it
here
it sounded like this so I just took a
little bit of it away cuz blended in
with everything it just didn’t sound
right but again very minimal processing
on the ride cymbal and there’s some
risers and some toms so the risers I’m
just going included a sample pack and
put in the description box down below
South Campus and that’s the first Tom
that we hear so moving on in the track
the Tom’s really come in when this break
happens here just play this along
so this is the first really cool switch
up in the drums so the toms come in here
and again I’m just using Steven slate
drums 5 which is just here and I
downloaded the free version and it’s
just got these two Tom’s there that
sound better than any samples I have so
what I did was I just put in some MIDI
I’ve changed the velocities and the way
the Tom interacts with the kick and the
snare is very important in this part you
know this for Tom hits I think then a
kick than a snare it’s very important
like the fills are very intricate
they’re very well designed I mean not
actually sure whether all the fills are
performed on real drums or whether
they’re meticulously programmed on a
sampler because some of them are so good
these days but whoever programmed them
was a drummer there’s no doubt about
that or they had a drummers mind because
the fills in this track are very
intricate and and very expressive as
well so when it comes to the processing
on these toms there was of course more
EQ more compression but instead of just
talking about that again because I’ve
talked about that on all the drums one
of the biggest things you can do with
toms that I’ve discovered is simply
transient processing and this sort of
goes for any sample but on the toms here
I have a transient processor you know I
have a video that explains every dial in
detail of this plug-in I’ll link that
just here and in the description just
with the attack and release Styles you
can shape this sound hugely so the
attack dial is looking at the start of
each hit eats each transient and you
know if you turn this to the right you
get more of a spike more punch more
jumping out of the speaker if you turn
it the other way you get a more smooth
DAF sound I’m just going to adjust the
plug-in and you can hear for yourself
spikier
further away from you closer so it gets
pretty extreme than with the release you
can make it sound huge larger than life
or you can cut off the decay entirely
paired with the other sample now I find
that sometimes just something as simple
as this transient processor can do the
work of an EQ and compressor together
because you’re really just shaping the
whole sound it can be a really quick way
to get a sample into the right ballpark
definitely look at it as well for kicks
if you’ve got a kick where the decay is
too long or something like that just
pulled the decay in if you need more
punch out of the sample instead of
messing around with compression for ages
especially if you’re new to compression
sometimes just load up a transient
processor and it can save you a lot of
hard work sometimes I forget that it
even exists and then I open the plug-in
up and I’m like wow you know that would
have saved me a ton of time messing with
compression ratios attack release it’s
fun I enjoy it but it can some hopeful
waste a bit of time whereas sometimes a
transient processor can just get it into
the right ballpark really really quickly
so these Tom’s introduce us to the next
really cool part of the drums and it
starts with this crash
I’ll leave the crash in the description
down below in that sample pack and the
drums switch up like this I’ll play it
with the bass
which sounds really really cool and what
I’ve noticed about the drums here is the
drums and the vocal timing and melody
are so intricately woven here all of
these high hats here bounce perfectly
off what he’s singing if you just listen
to it right here the flow of his of his
singing matches perfectly with the drums
here and I think the two of them didn’t
happen by accident I think it was
designed to work and flow perfectly off
while he was singing especially with the
high hats they’re just one more time and
I’ll just show you the the drum pattern
for this because it’s a little bit more
complicated than the previous one so
I’ll play the drums on their own so this
time it’s kick kick snare kick snare and
what I’ve decided to do is add some
velocity with the hi-hat so if I select
the hi-hat pattern here and open up the
graph editor it’s like you know low high
low high if I put them all the same
it sounds really terrible you’ve got to
do stuff like that to try and add some
sort of realism if I had a hi-hat and I
could play drums I just play it in and
record it myself but without that and
you’ve got to try and do something in
the MIDI to give some form of realism to
the pattern there you can see what the
pattern is right here if you want to
copy it just don’t pause the screen and
then there’s another more intricate Tom
fill just here again using the Steven
slate drums 5 and this time there’s two
different toms involved
and again I’ve got that velocity there
so that there’s actually like an
increase if I don’t yeah I want it to
like that you know really cool
you’ve got ad you’ve got to add some
personality to it like that you’ve got
to imagine you’re sitting in front of
the drums and I was sitting on that Tom
drum I wouldn’t just hit it three times
very quickly the same velocity I would
definitely start more quiet get more
loud it just you know put your own
passion into the drums like that if I
had a drum kit and I could play drums I
can’t so you’ve got to do some more in
the MIDI to try and add that realism
back in just as I just I said a moment
ago and my favorite section of the drums
is definitely this part of the track
when you listen to the way the bassline
vibes with the drums it’s really
interesting and I’m just gonna play it
again it’s just for the sake of
now the bet we’ve probably all been
waiting for which is the baseline which
is really the fundamental driving force
of this whole track I got the drums down
on this track pretty quickly I was
messing around with some synths and then
I kind of hit a brick wall because I
realized that there was no way to
recreate this bass with plugins even if
I had a really good bass synthesizer
like I’m you know like a trillion or
something I would probably struggle to
get all the hammer ons and slides and
I’m not a bass player I don’t have a
bass guitar I don’t play bass so I was
in a bit of a tricky situation but I
decided to call upon a friend a good guy
called you and Lane you might remember
him he won the remix competition I ran
with produced like a pro with his
absolutely outrageously amazing remix of
right here so definitely check that out
I’ve left all of his links in the
description I called him up and asked if
he could help in any way to make this
happen and you know in a few hours he
had it down I sent over the bass line he
really dug deep into the processing and
it’s just so so accurate and so good and
honestly it just made this whole thing
work for me if I can’t sing his praises
enough so I’m going to cut to a few
clips that he’s recorded where he talks
about the bass he used how he recorded
it
what knots he’s using the same interface
as me audience ID 44 just straight into
there and he’s gonna talk a little bit
about that and for a lot more
information about his processing that he
did he should be uploading a video on
his channel which should be up or very
soon which goes into all of the details
because I’m sure some of you will be
very interested in that but anyway let’s
cut to him hey guys you in here just as
a quick intro to my own video a more
detailed breakdown of the bass temps and
as a an interlude in Michaels I’m just
gonna explain a bit about the bass I
used on the recording over my blood by
21 pilots and afterwards if you’re
watching an IJ audio I’ll go through a
more detailed breakdown of all of the
stems that I ended up sending Michael so
first let’s check out the bass so this
is a sub
stingray model by Sterling which is a
sort of I suppose
the Epiphone to Gibson and square to
fender and series by Ernie Ball or music
man so you can see up the top here it’s
the sterling sub on the headstock and
you can look these up they’ve actually
changed them since and they look pretty
cool now and they just called them
stingrays I think since but really nice
bass a couple of notes I had to lower
the pickup in the past if you can see
here the pickup itself has been pushed
down away from the strings which does
change the sound but I tried to do as
much looking into it as I could and make
sure it you know okay for purpose but it
was click clipping on the preamp on the
output so it was the most easy solution
for know before he might replace the
pickup eventually and the preamp itself
but the preamp has a volume pot and so
your main output it’s got a meet control
a tone control and a bass tone control
so they’re kind of clocked at 12 it’s
zero and you can take away base and add
it or take away mate and add it here and
then that just went straight into the
jfet on the Audient preamp here and it
sounded really good on the way in
hopefully you’ll hear that in the more
detailed breakdown or in Michaels video
and I just did my own version of some
sort of distorted baseline for the
purposes of sending it on and gave all
of the layers to Michael sent him a
package with everything edited ready to
go to the timeline to the tracks that he
said sent me to a click and let him do
what he wanted with it so kind of
approach that like a session player I
suppose and that giving him all the
options he needed he could just go ahead
with my di signal if he wanted or use
all of my layers and we go through it
further but you can see on the screen
here that the main edit is comped
together and then I have it bounced out
so that I could send it to Michael
Michael and there’s four other layers
that form my main kind of distortion
that I also sent to him so if you’re
watching on a JL Audio we’ll go through
it now and if you’re watching it in the
mix you can job
over here and see it or I’ll send you
back back to Michael and thanks very
much for having me so thank you very
much for your insights there Ewan and
let’s take a look at how we can do
something similar with the stands so his
his final baseline sounds like this
which probably sounds a bit more
distorted than you might remember in the
track but if you listen to the track the
bass really is pretty distorted under
the track but it’s not always too loud
so with the drums and he’s really taken
care to get every little detail cracked
and the timing is just so so good what
I’m also going to do is look at the the
raw stand that he sent over initially
which sounds like this and if I just go
to some different sections in the song
that’s the first section then it changes
up and he really gets all the detail
there and then in that really cool
section that I like later on the sort of
second verse or break so that’s the raw
tone he had and he transformed it into
this
and there’s more details on his channel
but basically what he did was he took
the signal and he sent it to separate
mixer tracks and then processed them all
differently for instance I’m just gonna
load up a spam on the master so that we
can really see what’s going on as well
as hearing it what he has here is a
bottom layer for instance which was you
know similar to this which you can just
see the low end the base then there’s a
distorted bottom layer and you can hear
there’s a nice thick low end but there’s
also some sort of like sample reduction
or bit bit crushing going on as well in
the high end then there’s a distorted
layer here
and you can see that it’s been cut off
from about 100 or 200 down so we’re just
looking at the mid-range in a bit of the
high range here really heavily distorted
layer and the reason they’ve been
separated is just so that they don’t
interfere with each other you just want
one or maybe two layers providing that
solid base the actual sub base and you
want all the other layers to be
separated from that so that there’s not
a lot of that sort of muddiness and
patterning and sort of flapping about in
the low end and there’s a mid layer and
the mid layer is where a lot of the
attitude of the base comes from it’s
that bit that really sounds like a bass
guitar the sort of unplugged sound and
then there’s also this mid layer which
has gone through some other forms of
saturation this says mid valve so that
might indicate what kind of sort of tube
saturation it has I think Americans call
it tube or tube saturation and in
Britain in the UK here we call it valve
sort of tube saturation you’ll hear nice lair
and all the layers sort of add up to
each other sort of married together and
form this really thick cool crunchy wall
of sound now you might be wondering how
you could do this yourself so what I
have here is just the dry the dry stand
that he sent to me and what you can do
is duplicate the track you know he
processed it into three or four layers
which is rather complicated but it
sounded amazing I’m just gonna stick to
two layers just to keep it simple
duplicate the track exact same thing
make a new layer so send one to one
track I’ve sent this to twelve this
one’s to thirteen so I’ve said low base
and high base now if I play them
together they’re just copies of each
other so what I’m gonna do now is with
the low base I’m going to turn on the
effects that I have here so I’m just
compressing it to make sure that there’s
a really solid subby layer there that’s
nice and consistent and I’m also just
pulling out a little bit of low-end so
somewhere around a hundred and two
hundred I’m just finding a frequency
that sounds good and I’m just boosting
it just a little bit and then I’ve
saturated it just to give it a little
bit of attitude so I’ll just turn that
processing on and off so you can hear
the difference this is just on the Lola
on the low layer the next thing I did
was to take and eat you and simply roll
off some of the top ends so up to around
five or six hundred or so and this is
going to be experimental in every single
time you try this I didn’t want to
remove too much of that mid-range
because I felt it was really cool but
we’ve got all the subs still at some of
the mid-range you can also see that I’ve
tried different forms of saturation here
so I was trying things in different
orders at one point I had some
headcrusher on there
which kind of sounded pretty cool
but I took it off and just left in the
back so that’s my low layer now the high
layer what I’m gonna do I’m just gonna
turn on the plugins that I have here and
the first thing I did was just start by
saturating it which takes a signal from
something like this it’s gonna raise
that level up to something like this
loss of aggression so saturation knob
just here nice little free saturation
tool then I used the EQ so all I wanted
to do here was remove everything below
about a hundred hundred and twenty just
so that we didn’t have those subby
frequencies muddying the low layer
because I want a low layer that’s
thickened solid and then a mid-range II
high layer to add a lot of that
aggression the next layer was a mix rack
and this was just a bit of compression
just to try and level that performance
out it was already a really good
performance to be honest it didn’t have
any crazy blips it was just hold it
together and a tiny little bit of tube
distortion and the result is like this
now that might sound like a huge amount
of distortion and now if I lower that
level down play it with the low bass and
then introduce all the drums all of a
sudden it doesn’t sound like a huge
amount of distortion anymore when I play
it on its own it sounds like a lot more
distortion than it is so what I also
experimented with was ozone and an
actual guitar amp so ozone I was just
using the exciter this is inside I was
on eight advanced so I’ve got the
exciter here and I’ve got some tube
distortion low mix level high amount and
it sounds really really crazy so I’m
just going to be playing this and out up
sort of drop it in and out
and then with that sub a low-end as well
and then with those drums I always find
that with the distortion and saturation
you have to adjust the dials when you’re
playing everything in context because it
always sounds like too much distortion
until you drop it into the track and
then it sounds fine so what I’m gonna do
now is look at that final layer what I
tried was just running it through a
guitar amp because I don’t have a bass
amp so I’m actually so I was just using
a skier I tried like a rhythm guitar
preset and it sounded like sort of
really messed up your hear here
I found that it didn’t really have
enough bass for me but it was something
that was really interesting because you
wouldn’t necessarily think of running a
bass guitar through just a regular
guitar amp but it might be another
texture that would have been really cool
maybe if I made a third layer I could
have a very high a very very high-end
layer run it through a guitar amp make
it really sort of scream and then blend
that in low level underneath everything
else and it might just add another
richness another texture underneath it
that isn’t necessarily the same as
anyone elses bass tone so those two
layers together I’ll take the guitar amp
off and I have ozone now it’s just a
case of blending those two layers
together and to blend them together the
best way to do it is to just play
everything with context play your bass
line around get that low one to a point
where it’s nice you know nice and thick
and full and then just take the high one
all the way down and then just gradually
push up until you get the tone that you
want
so I think I’ve got the right level of
distortion but if I play it with
everything else including the vocals
let’s see if it sounds good
now I don’t know but it sounds an awful
lot cleaner than it did a minute ago so
if I just play it on its own again you
hear how you can hear all the high end
so the distortion the upper harmonics
but when I played it with everything
else it all just seemed to kind of
disappear and be that pushed away with
the rest of the tracks and now when I
play it with contacts that sounds an
awful lot better to me now and if I play
that on its own it’s far more distorted
than I would have pushed it on its own
long story short add your effects when
you’re listening to the whole track it
just makes life a lot easier using that
solo button it’s wasted me so much time
over the years it’s not worth it and the
last point I have about the bass line is
that sometimes when you have two values
which are very dependent upon each other
you know the theta position of the low
bass is very dependent on the fader
position of the high bass because they
moved together it can be good to just
send them to a bus so here I have ITM
bass I called it in the mix bass because
I had i jl that was UN’s one this is my
one in the mix I’ve sent it to a bus so
I have the low and the high
just sidechain to a bus here and that
way I can adjust the volume together so
that the ratio of low to high stays the
same when I just this fader the ratio
that I have between the high and the low
stays the same whereas if I just move
this fader then move this one then move
this one and this one you can lose that
ratio with where they were in relation
to each other so that’s it for the
bassline and just once again thank you
very much to you and for helping us out
with that and that will be linked in the
description along with all the other
samples that I used so now what I’m
going to do is look at the synths now I
haven’t spent a huge amount of time on
this and what I think is that if you
guys want to see like an hour-long video
I could try to break down just about
everything in a track but I’m trying to
focus on some of the core elements but
I’m gonna leave all of these presets in
the description along with that sample
pack so you can just try experimenting
for yourself anyway I’m going to stop
talking let’s take a listen to some of
these synths so let’s start there’s a
very sort of high-end synth like this
I’ve created this using serum so preset
in the description down below the next
scent that comes in in the chorus I’ve
made it with two layers one’s like a
jupiter-8 here
and I’ve got the second layer of it
coming from serum
very filtered together
the next synth I have again all the
presets will be linked in the
description is this retro sin that I
built from scratch
later on the song or have a Jupiter
playing this arpeggio all together along
with the original track and what I
noticed on some of the sins that was
really important was sidechaining so
even though there wasn’t a
four-on-the-floor kick all the time
there was a lot of side chaining I’ve
used grasping at times just to try and
make that the synth have this sort of
pumping sound and not all of them had
that side chaining but some of the sense
that come in it’s very important that
they have that side chaining and I also
noticed with the sense that they felt
quite high-end but they didn’t always
feel like fizzy and too brassy which was
something I kind of struggled with when
recreating the sound design so there’s
definitely lots of filtering going on
and I really would love to have been
able to spend a lot more time on that
but I really just wanted to focus on the
core elements of the track so that’s
sort of it for this video and I just
want to thank anyone who stayed this
long or people that do watch my videos
um quite a long way through it does make
a big difference to my channel the the
watch time people watching through the
videos and I just want to let you know
that I really respect your time as well
so if there was anything else you think
I should change in this video make more
concise or go into more detail just
please let me know in the comments it’s
the best sort of criticism I can get
because it just helps me grow it helps
you guys grow and everybody is saving
their time so thank you very much for
watching I hope you have a great day a
great week and I hope to see you in the
next video – bye for now
In this video I look as the sound design of the song “My Blood” by Twenty One Pilots. I mainly focus on the drums and bass with a special feature from IJL Audio. ALL the Bass stems, Drums and Serum Presets are included in a free sample pack linked below. Check out the timestamps below for more details :)
Time Stamps
0:30 – Final Result
1:50 – Drums
3:30 – Kick Drum
5:50 – Snare Drum
7:20 – Percussion
7:50 – Drum Bus Compression
8:30 – Drum Ambiance
11:25 – Toms and SFX
15:00 – Verse 2 Drum Patterns
18:05 – Bass (With Feature from IJL Audio)
33:00 – Synths + Free presets
▶IJL Audio (The guy who recorded the Bass!)
▶Free Sample Pack with Drums, Bass & Serum Presets -https://drive.google.com/open?id=1rzQWtEiAh7DygQuwLa2XKEikHgjsvYaF
Plugins Used –
FL Studio Stock EQ
Slate VMR
SERUM
Arturia JUP 8
Ozone 8 Advanced
Verbsuite Classics
▶GEAR
These links are the cheapest prices I can find. If you order using them, I will get a small commission to help fund new equipment for the channel :) Thank you
▶DAW (FL Studio 20) USA -https://amzn.to/2BL1hab UK – https://amzn.to/2PDe7u3
▶Microphone USA – http://amzn.to/2mMCzf7 UK – https://amzn.to/2LLn3zc
▶Midi Keyboard USA – https://amzn.to/2RBxIep
▶Dynaudio Monitors USA – http://amzn.to/2DILshD UK -http://amzn.to/2mu0D63
▶Audio Interface USA -https://amzn.to/2NhQJkQ UK – https://amzn.to/2KEp92s
▶Headphones USA -http://amzn.to/2Dhkgpr UK – http://amzn.to/2mtDAbB
▶Channel Designer – https://www.instagram.com/vivalucci
▶Instagram: @michael.inthemix
▶Mixing/Mastering services – https://michaelwynneaudio.com
#thesoundof
#episode2
#twentyonepilots
Watch more Software videos
FAQ Software
In The Mix is all about simplifying the recording, production, mixing and mastering process and helping you unlock your creativity.
No matter which DAW you use or what equipment you have, I’m determined to help you succeed.
I try to share as much as I can about the industry and give an insight into the world of music production and the business behind it by showing you how to release and sell your music online. Being an FL Studio Power User I also focus tutorials on getting the most out of FL Studio, My DAW of choice.
Delen