How do i install my Softube plugins?

All installation is handled through the new Softube Central application, which can be downloaded from the ‘My products’ section of your My Account page.  nnPlease note: the Softube Central app is still in beta. You nsometimes need to go to the Settings page and click Restart (if backend nstatus is disconnected). Sometimes, you might also need to log out, nclose the app, wait for 30 seconds, then re-start it, log in again, and nwait a little while, for it to work as expected. nn nnSeparate installersnnIf you go to the ‘My products’ section of your My Account page, you can click the ‘Mac’ or ‘Win’ buttons to reach a page with separate installers. nnPlease note: When you use the separate installers, any license activation must be done via the iLok License Manager app. 

Related questions to How do i install my Softube plugins?

What is the SIC code for XL Recordings?

XL Recordings has two SIC codes: 7929 and 792.

What is the NAICS code for XL Recordings?

The NAICS codes for XL Recordings are [713, 71]. This company is a Limited Liability Company and its classification code is 713. The second number in the classification refers to what type of company they are; this one being an S Corporation with assets of $5-$25 million.

Where is XL Recordings based?

XL Recordings is based in London, Greater London. This company was formed by Richard Russell and Tim Palmer with the goal of putting out records that are daring but not experimental or obscure. XL also does a lot of reissues and compilations for major artists like The Beatles, David Bowie, Bob Dylan among others – over 3 dozen to be precise!

How many people are employed at XL Recordings?

There about 45 people work at XL Recordings.

Who is the Head of Press of XL Recordings?

Jon Wilkinson, the Head of Press at XL Recordings in London, United Kingdom is a University educated man who has been working with press relations for over 18 years. During his time at Technique Publicity he developed an expertise in publicizing artist and band music to help them gain greater exposure on radio stations such as BBC Radio 1. Jon’s clients include Daft Punk (French House), Foals (Rock/Punk) and Primal Scream (Grunge). In 2003 He also started managing publicity campaigns for The Rolling Stones UK tour that year including News International’s “Who Are You?” campaign which ran before every TV programme broadcast across ITV1-4 channels between July 2005 – April 2006.”

Who is the Head of Creative and Marketing of XL Recordings?

Scott Wright is the Head of Creative and Marketing for XL Recordings. Scott’s role includes design, art direction, marketing strategy development and execution across all platforms; including physical product distribution (CDs/vinyl), digital music sales & streaming services such as iTunes or Spotify, merchandise licensing to third parties through their online store www.xlrecordingsstore.com and other retail outlets around the world like Urban Outfitters in North America & HMV UK among others.”

Who is the Head of Social and Marketing Content of XL Recordings?

Dan Coyle is the Head of Social and Marketing Content for XL Recordings.
He’s an American from Chicago who studied journalism at Northwestern University, where he was editor-in-chief of his university paper. He started a blog in 2009 to cover music industry news called “The Altered Sound,” which led him to work as Managing Editor at Pitchfork Media before joining XL Records in 2012

How to Master Mid-Side Compression Settings in Mastering?

To master the setting for Mid-Side compression in mastering, you can choose to compress the side or mid more.
If your desired result is a wider image from having compressed the mids too much then make sure that when compressing with this type of compressor there’s enough left on either end of it and not all at one point.

Where does Mid-Side EQ go in Mastering chain?

Mid-Side EQ is a powerful tool that can be used to manipulate the stereo image of vocals and other instruments in your mix. It’s very simple: you just insert it on top of one or more tracks, click its “link” button, so they are all linked together with sliders (which save as automation), move each track up & down until what sounds best for them comes through, then create an instant volume change by adding or subtracting gain from this center channel where both sides come together into mono.

The lead vocal will usually need some kind of boost in the middle range because we want it to sound louder than anything else when panned to the center!

Is Mid Side EQ necessary?

Mid-Side EQ is a superb tool for sound design, but it can also be used to create surgical enhancements. Mid-side EQs allow you to work with subtlety and precision because they have the ability to separate instruments in your mix by manipulating the width, depth, or stereo placement of each track.

How to Quick Master Mid-Side Saturation Settings in Mastering?

Mastering is an art. When using a mid-side saturator, I’d separate the signal into 4 bands and then make the distortion on bass as well as vocals happen only in the middle of that sound (mid) while making it so that other frequencies such as body are spread or pushed to either side of this center point which makes them less intense but also more wide sounding at once.

This setup gives you sharp highs with hollow lows without sacrificing any power whatsoever–which means louder mixes for your listeners!

How to Quickly Master Mid-Side EQ Settings in Mastering?

Mid-side EQ settings can be tricky to master, but with this easy tutorial, you’ll have them mastered in no time. If you want the vocals more focused and mono while still hearing all the low-end frequencies from a side-channel like drums or bass guitar, follow these steps:
1) Use a high pass filter on one side (usually labeled “high cut” or “low shelf”). Set it to 2kHz for example. This will remove any frequency below that point so what’s left is just mids without too much vibrato happening around 100Hz – 500 Hz range because some sound sources produce most of their energy there which would make your vocal seem woozy since those are close together frequencies.

How to Make Your Master Mid and Side?

Making your master Mid-Side is easy and can be done in a few ways. To make my Master mid and side, I’ll duplicate the track (making it an exact copy) use MSED by Voxengo, then mute one of each: The Mid on Track 2 and Side on Track 1.

After that’s completed, labeling them respectively, so you know which will come out as what later!

What’s great about this method is being able to adjust both width sounds with just these two tracks’ amplitude levels.

How do you use Mid-Side EQ for Mastering?

Mid/side EQs are great for adding depth, space, and width to your tracks. To make a mix sound wider, start by rolling off the lows in mid-channel while boosting highs on the side of that track from 20khz up when needed as you see fit depending on specific needs (such as cutting 60hz).

This process can be done either manually or using automation tools such as volume sliders which allow more scalability.

When should I use mid-side EQ in Mastering?

Mid and Side EQ in mastering: A powerful tool when shaping the stereo image of a full mix or individual elements. You can create width by changing the balance between mid-side levels, for example widening is achieved with high frequencies boosted on side-channel while attenuating low frequencies from your desired element’s main stem would widen it out too much, so you may want to cut some highs off that signal instead.

Is Mid-Side EQ necessary in Mastering?

Mid and Side EQ in mastering is a great way to enhance the stereo sound of your mix. It does this by allowing you to work with surgical precision on frequency-specific parts within an audio signal, which will help reduce unwanted noise while still maintaining clarity.

What is Mid and Side in mastering?

Mid and Side mastering is a technique that allows the engineer to separate out left and right signals into two different images. When observing these two types of channels, it can be seen how the Mid-image resides at 0 degrees or centered while the side would reside at 180 degrees.
This process may seem basic but in reality, there are some unique routing methods that need to take place before this effect will activate correctly, which also requires specific plugins for each type of signal being sent from one channel/track on your DAW software-based recording environment.

How to use multiband compression in mastering with the FabFilter MB Multiband Compressor?

A

How to use multiband compression in mastering with the FabFilter MB Multiband Compressor?

You can use multiband compression to master your audio track using the FabFilter MB Multiband Compressor.

You need a range of frequencies from low and high, so you should set up some bands with this compressor by enabling it on each section separately for instance, “bass” or “highs.” This is done when setting parameters such as amplitude and how responsive the signal will be in relation to changes.

When doing mastering like this, it’s important that there are no loud areas because they may cause distortion if pushed too far before reaching 0dB once again. Although any change made could make other aspects worse while bringing out new parts (like changing dynamics), what matters most about mastering music is making sure nothing stands out negatively overall!

I also took my time to experiment with the attack and release of each band in order to make sure that distortion was eliminated. I also ensured transients were retained through these changes, which made for a more impressive kick, vocal, and high-hats. With oversampling enabled later on as well (which reduces peaking), you are left with an even better sound than before!

How to use mid-range compression in mastering with the FabFilter Pro-C2 compressor?

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How to use mid-range compression in mastering with the FabFilter Pro-C2 compressor?

You can use the FabFilter Pro-C2 compressor to master your tracks. It has a mastering algorithm that is perfect for subtly compressing and amplifying different parts of the sound spectrum, such as midrange frequencies (which are typically located in vocals or guitars).

This particular compressor has many settings that allow you to customize it perfectly for your needs. For example, with this specific one I wanted my track’s mid-range section amplified a little more than usual, so I used its “Mastering” mode on these sections while using gentle compression over other frequency ranges from low-mids up until high-end highs. This resulted in an overall boosted vocal timbre without clipping any peaks too much!

The last thing I did was enabling low and high pass filters to affect only the mid-range frequencies. To make sure this would work, I enabled oversampling so that quantization accuracy is improved which will help avoid peaking later on. Lastly, in order not to clip any audio at all while recording it’s best to slightly reduce output volume during a session when you’re done with your song or project for final mastering purposes!

The first step of my process involved activating both low and high pass filtering within the Side-chain section; these were important because they would be affecting just the middle frequency range after everything else has been mixed together seamlessly once more. In addition, by being able to use oversample mode (which increases sensitivity) – as well

How to use low-level compression in mastering with the UrsaDSP Boost compressor?

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How to use low-level compression in mastering with the UrsaDSP Boost compressor?

The best way to use low-level compression is through the UrsaDSP Boost compressor.

With highs tamed, I could now start amplifying aspects of the signal that I enjoyed. Knowing this plugin’s limiter would kind of be cheating, I made sure not to engage it and keep max gain at 3dB so that maximization and low-level compressors didn’t amplify too much either.

There are pros and cons for using a high level of compression on audio tracks in mastering: Pros include an increased sense/sensibility or punchiness which helps make claps more audible; Cons because some people think they sound “squished” and unnatural when overused. Listeners may also find them fatiguing after prolonged periods.

Softube

These are the maximum number of instances per card. In most cases, the Pro Tools Mixer will take one chip and thereby lowering the number of actual instances. In other cases we might have made mistakes calculating these numbers, so if you find any errors please let us know!

AAX DSP Instance Chart.png

Softube supports the following native plug-in formats:

VST/VST3, AU, and AAX Native.

Many plug-ins also run on AAX DSP hardware (HDX systems). For more information please see Which Softube plug-ins support AAX DSP?

TDM/Venue and RTAS is no longer supported, but if you do own a license, please see the Softube Legacy installers.

Also see the Softube System requirements.

Modular significantly raises the bar for realistic modeling of analog circuits. It represents an entirely new level of detail when it comes to modeling individual oscillators, filters, and other circuits.

Some competing products offer a low-quality mode to preserve CPU. We do not do that, as such a mode would neither live up to Softube’s quality standards nor to the quality standards of our partnering companies, such as Doepfer and Intellijel. Softube’s reputation for being heads and shoulders above the competition is what convinced our partners to work with us in the first place.

So Modular is as demanding on the CPU as it needs to be. With that said, Softube is constantly looking into optimizations and other means of preserving CPU power for all our plug-ins. But Softube can of course not promise any substantial future CPU savings at this point.

Console 1 and Console 1 Fader is available for both Windows and Mac OS X:

  • Screen resolution 1280×800 or larger.
  • 8 GB RAM or more is recommended.
  • 1 powered USB 2.0 compatible port.
  • Softube account.
  • iLok account.
  • Internet access for downloading software and managing licenses.
  • iLok generation 2 and up, if you intend to use an iLok dongle for authorizing your plug-ins (note that an iLok dongle is not a requirement).
  • In theory, any 64-bit VST, VST3, AU, or AAX (11.0.2 or higher) compatible host application should work

However, due to plug-in host differences between DAWs – and the Softube rigorous testing standards – Softube only officially test the Softube plug-ins and instruments in the most recent versions of Pro Tools, Logic Pro, Cubase, Live, Studio One, Digital Performer, Reaper and Sonar. Softube plug-ins are not tested in the non-listed systems, but they most likely work as long as the system requirements are met. Softube cannot guarantee a solution for issues in unsupported systems though.

Please Note: Softube plug-ins support 64-bit hosts only, and a 64-bit OS is required. Therefore, for example, Pro Tools 10.x is no longer supported (contact support for latest 32-bit compatible installers).

Mac OS X specific

  • Mac OS X 10.12 or newer (older OS versions may work but are not tested).

Windows specific

  • 64-bit Windows 7 or newer.
  • Intel Core Duo, AMD Athlon 64 X2 or newer.
  • Screen resolution 1280×800 or larger
  • 8 GB RAM or more is recommended
  • 1 powered USB 2.0 compatible port
  • Softube account
  • iLok account
  • Internet access for downloading software and managing licenses
  • iLok generation 2 and up, if you intend to use an iLok dongle for authorizing your plug-ins (note that an iLok dongle is not a requirement

In theory, any 64-bit VST, VST3, AU, or AAX (11.0.2 or higher) compatible host application should work.

However, due to plug-in host differences between DAWs – and the Softube rigorous testing standards – Softube only officially test the Softube plug-ins and instruments in the most recent versions of Pro Tools, Logic Pro, Cubase, Live, Studio One, Digital Performer, Reaper and Sonar. Softube plugins are not tested in the non-listed systems, but they most likely work as long as the system requirements are met. Softube cannot guarantee a solution for issues in unsupported systems.

Please note: Softube plug-ins support 64-bit hosts only, and a 64-bit OS is required. Therefore, for example, Pro Tools 10.x is no longer supported (contact support for the latest 32-bit compatible installers).

Specific requirements for macOS:

  • Mac OS X 10.12 or newer (older OS versions may work but are not tested)

Specific requirements for Windows:

  • 64-bit Windows 7 or newer
  • Intel Core Duo, AMD Athlon 64 X2 or newer

These DAWs support synchronized track selection, solo/mute, DAW send, pan and volume:

  • Ableton Live 10.1.9 (VST3)
  • Presonus Studio One 3.3 (VST3)
  • Sonar (latest version) (VST3)
  • Cockos REAPER 5.50 (VST3)
  • Cubase 9.5.10 (VST3)

These DAWs support automatic transfer of the DAW’s track name and number to Console 1:

  • Presonus Studio One 2.6 (VST3)
  • Sonar (VST3)
  • Cubase 8.0.5 (VST3)
  • Nuendo 6.5 (VST3)
  • Logic Pro 10.2 (AU)
  • Ableton Live 8.4.1 (AU only, requires that all track names begin with a “# “, note the blank space)
  • Digital Performer (AU only)
  • ​Cockos REAPER 5.50 (VST3)

These DAWs support automatic transfer of the DAW’s track name (but not number) to Console 1:

  • Pro Tools 11.2.1 (AAX)

 

Tthe following sample rates are supported: 44.1, 48, 88.2, 96, 176.4 and 192 kHz.

Console 1  and Console 1 Fader is not available for AAX DSP.

All native versions

  • Mac OS X 10.12 or newer
  • Windows 64-bit, versions 7, 8 or 10
  • Please Note: Softube plug-ins support 64-bit hosts only, and a 64-bit OS is required. Therefore, for example, Pro Tools 10.x is no longer supported. 32-bit legacy installers are available here.
  • Intel Core 2 Duo, AMD Athlon 64 X2 or newer
  • Screen resolution larger than 1280×800
  • 8 GB RAM or more is recommended, as well as at least 8 GB hard disk space for installation (individual plug-ins take less space, while sample libraries may require additional disk space. Specific information available on each instrument’s page).
  • Softube account
  • iLok account
  • Internet access for downloading the plug-in (s) and managing the license(s)
  • iLok generation 2 and up, if you intend to use an iLok dongle for authorizing your plug-ins (note that an iLok dongle is not a requirement)
  • In theory, any 64-bit VST, VST3, AU, or AAX (11.0.2 or higher) compatible host application should work. However, due to plug-in host differences between DAWs – and our own rigorous testing standards – we only officially test our plug-ins and instruments in the most recent versions of Pro Tools, Logic Pro, Cubase, Live, Studio One, Digital Performer, Reaper and Sonar. Softube plugins are not tested in the non-listed systems, but they most likely work as long as the system requirements are met. We cannot guarantee a solution for issues in unsupported systems.
  • Supported sample rates: 44.1, 48, 88.2, 96, 176.4 and 192 kHz, in both mono and stereo.

    The most recent maintenance release of the DAW application is recommended.

*Please Note: Pro Tools 10 is not officially qualified by Avid higher than OS X 10.8

AAX DSP version

  • For AAX DSP you need to meet the above requirements for the Native versions. You also need to have an Avid HDX processing card. For plug-ins available for AAX DSP, see Which Softube plug-ins support AAX DSP?

If you’ve already had a Softube demo license for a plug-in, it is not possible to request another demo license.

However, if you catch the Softube support team in a good mood, you might be able to get an extended demo (asking politely generally helps…).

No, the demo versions are exactly the same as the full versions. The only thing that sets them apart from a full version is that they expire after 20 days of use.

Console 1 is a product that integrates both hardware and software, so the absolute best way to test Console 1 is to try and find a local dealer that has a unit in stock.

The reason there is no demo license for the Console 1 software available at softube.com is that using the software only wouldn’t give the full user experience one would get from running the complete Console 1 system with the hardware/software combo.

If you’re really eager to find out how the Console 1 software (i.e. the included SSL SL4000E channel strip) sounds, and you’re unable to find a Console 1 dealer nearby, please contact the Softube support team. They can deposit a 20-day demo license to your account.

Please note that it is not possible to switch the channel strip when running the software demo license of Console 1. This means that the demo licenses for the SSL 9000K and British Class A channel strips require the Console 1 hardware to run (as opposed to the American Class A and Summit Audio Grand Channel, which are also available as regular plug-ins). Also, please note that won’t be able to access the Console 1 On-Screen Display in the demo version.

The first thing you need to do is to create a Softube account.

Then, head over to the Softube web store and click the product(s) you want to demo. At the top of each product page, there’s a ‘Try Now’ button. Clicking it will deposit a 20-day demo license straight to your account and make the plug-in ready for download via Softube Central.

Yes, there is a whole bunch of software upgrade paths available for Softube products!

For instance, if you have a full license for any of the plug-ins included in Softube Volume 4, you will be able to purchase the Volume 4 license at a discounted rate.

Upgrade paths that are available to you will be indicated in the web store by a purple ‘Upgrade available’ symbol.

Softube does do not offer any discounts for students/teachers at softube.com at this point. However, Gobbler offers a Volume 4 Student Bundle for all users with a verified educational email address: https://www.gobbler.com/softube-volume-4-edu-bundle/

It might also be a good idea to check with your institution to see if they have any specific deals on Softube plug-ins.

Go to the “Account settings” tab in the “My account” page. Make sure to select the correct country and enter your VAT number there.

/my-account#/account-settings

The VAT number will be checked against the VIES database. Also, make sure that you have selected the correct country and that the number is written in the correct form.

For Swedish customers, remember that we are located in Sweden, and thus VAT is handled as any other purchase in a Swedish store. You deduct the VAT when you do your VAT report.

Softube does receive a large number of endorsement inquiries from producers, engineers, and artists around the world.

Since all our Softube customers are awesome artists of one kind or another, they sadly can’t offer special ‘artist’ prices simply on the basis of professional status, or even merit.

That said, however, they do selectively partner with highly prominent or strategically relevant professionals when the opportunity arises, and there’s a clear and substantial marketing objective and benefit for Softube.

Please contact Andreas Mood (andreas softube com), if you have something special Softube could connect with you on!

Products purchased through the Softube web store are download only, so all products are delivered electronically to your Softube account and its linked iLok account. No physical boxes are shipped.

Orders are usually processed within 15 minutes after the purchase.

If you buy from a dealer, the delivery methods vary, but you will always get a 16-digit license code which you can use to register your product in the ‘Register License’ page at My account.

You can get most other products directly from the Softube web store, or from the Softube dealers. The Volume 4 subscriptionConsole 1, and Console 1 Fader are dealer exclusive.

Accepted forms of payment in the Softube web store are VISA, MasterCard, American Express, Discover or through PayPal. For some countries, a PayPal account may be required. The payment is secure and protected through PayPal.

Upgrades are activated via the iLok License Manager app (which can be downloaded for free from ilok.com).n Run the iLok License Manager app, log in to your iLok account, nright-click your newly purchased upgrade license, and select “Activate”.nnThis will prompt you to complete the activation by surrendering nthe license(s) required for the upgrade. Please remember that all nactivations for that license need to be available, which means either ndeactivated or used on the machine where you are doing the surrender.nnPlease note: if your iLok account has been created for you nautomatically when signing up for your Softube account, you will need ton set up a password for your iLok account in order to complete the nlicense activation described above.nnPlease go to ilok.com,n select “Sign in” followed by “Forgot your User ID or password?”. nFinally, click the “Reset your password” button, enter your iLok user IDn (which will be the same as your Softube user ID), and follow the ninstructions to set a password. 

You can install and activate the Softube plug-ins to two locations (three for Console 1 and its add-on channels).nnMac: To install on a new/second machine it is easiest to use Softube Centraln on the new machine. This should allow for installation and activation. nPlease note that you don’t need to register your license code again, nactually you can’t as it has already been used.nnWindows: To install on a new/second machine, follow the process on the Welcome to our new web page.nnYou will need to have a free activation, or will need to use an iLok ndongle that you can move between machines to activate the new location.nnMac: To deactivate a license, use Softube Central.nnWindows: To deactivate a license, use iLok License Manager.

If you bought your product from a dealer, you will need to register your license in the Register License section of your My account page.n Please enter the 16-digit license code (XXXX-XXXX-XXXX-XXXX) that you nhave received from your dealer and confirm by clicking the ‘Register nLicense’ button. This will deposit the license directly to your Softube naccount. nnIf you bought your product fromthe web store at softube.com,n no license registration is required. Your license will be directly ndeposited to your Softube account and its corresponding iLok account.

All installation is handled through the new Softube Central application, which can be downloaded from the ‘My products’ section of your My Account page.  nnPlease note: the Softube Central app is still in beta. You nsometimes need to go to the Settings page and click Restart (if backend nstatus is disconnected). Sometimes, you might also need to log out, nclose the app, wait for 30 seconds, then re-start it, log in again, and nwait a little while, for it to work as expected. nn nnSeparate installersnnIf you go to the ‘My products’ section of your My Account page, you can click the ‘Mac’ or ‘Win’ buttons to reach a page with separate installers. nnPlease note: When you use the separate installers, any license activation must be done via the iLok License Manager app. 

A side effect of Console 1 promotional campaigns is that you will not see Console 1 listed under “My Account” until the end of the promotion. You will still be able to install the Console 1 software using Softube Central.

Make sure you have activated your account, activate by following this link.nnYou should then get an email that allows you to activate the account.n Please check the spam folder if you don’t seem to receive the email. nWhen that has been done you should be able to log in to your account.

To create an account; please click Login, enter your details under Create an account, and confirm by clicking Sign up.nnWhen your account has been created, you’ll be asked to link your Softube account to an iLok account.